Showing posts from March, 2016

My Battlefield 2016

You have a new message: Hi!

I had a discussion quite a while ago with Stealthkilla about weapon damage models in Battlefield 4 and how they have been balanced in game. The discussion originated from talking about weapon and gadget bloating in the game, where I was concerned about how they balance all of those items out. Today in BF4 we have over 150 weapons and gadgets and each one of them somehow has to serve a purpose for you to use it, otherwise you will end up just using the best ones from each category. This made me think about many other things that maybe would be nice to see changed, be it to change and refresh the gameplay of the upcoming Battlefield or improve certain aspects of the formula we are running today. Let's get deeper into it.